Posts Tagged ‘Vuzix iWear’

GTLabs demo of 3D glasses for Second Life

Friday, April 23rd, 2010

In this video we see people using our pilot demo of 3D
glasses for Second Life. The demo took place in the
Metaverse.org internal meeting in Nancy, France.

Look particularly at the head tracking and the movement
of the image in the small laptop screen.

We used the Vuzix iWear VR920, 3D glasses. The glasses
come with an SDK which we then linked to the Second Life
(SL) open client 1.24.4 (2956)

Using the Vuzix SDK, when we detect connected glasses and Second Life is in MouseView mode, we use the glasses sensors to move the camera around.

Note:
- Any current Second Life client must be compatible with
the 2.0 viewer. There is a self certification process
for this.
- One could do 3D stereo.
iWear is fully iWear® 3D compliant and supports NVIDIA stereo drivers.
Second Life, on the other hand, is not. A patch for 3D stereo was proposed but broken on later builds.

- The cable connected to the glasses interferes with ones
movement.  We are looking for ways to transmit the data
wirelessly.

A similar set up five years ago would have cost around $10K.
With the commercialization and maturity of hardware like
3D glasses we expect to see many more uses of this type of
technology for virtual and augmented reality in the near
future.